“impossible ideas”
39 posts under this tag.
Whoa, just discovered SongMeanings an hour ago. Excellent idea (add criticism to lyrics), clean interface (several ads notwithstanding), massive execution (Artists: 25,245 | Lyrics: 295,933 | Albums: 11,073 | Members: 228,392 | Comments: 723,538). Can’t believe never heard of it before.
Perhaps most intriguing is how clearly it shows the possibilities (instant participation, individuality, the work is the history, evolution is visible, filtering by time is easy, contributions are isolated) and limitations (signal-to-noise ratio, self-healing’s hard or impossible, the work is the history, lack of structure, lack of pruning, parallelism, unnecessary repetition, digressiveness) of criticism based on sequential comments. Reddit’s comment pages are good examples of how simple voting can advance the medium (because though we lack a name for it, “sequential comments/notes” is a medium, just like comics is the medium of sequential images), but, fuck, for the purposes of criticism my bets for medium still go to collaborative-writing, wiki, (my) WikiCriticism. (If only I could fork myself into better, harder-working, single-minded mes…)
Is a translator who doesn’t believe linguistic intercommunication problems should or could be remedied as ridiculous as a doctor who doesn’t believe that diseases should or could be remedied? Or put another way, is a translator who believes that linguistic intercommunication problems can or should only be palliated as ridiculous as a doctor who believes diseases can or should only be palliated, not cured?
I frankly don’t know. But those who know me can see on which side I’m leaning. The thought came to me tonight and am still grappling with what it would mean.
Tiempo de lluvias. Estas en tu camioneta, aburrido, esperando que toque verde, cuando un hombre en un overol rojo brillante con el logo de MerkabastosELZR y una clara leyenda de “servicio de cortesia” se acerca: “Buenas tardes, me permitiria limpiarle su parabrisas? Cortesia de Merkabastos.” Asientes sorprendido y el hombre sonrie, planta enfrente de tu camioneta un tripie que no habias percatado y que sostiene un letrero mediano anunciando que esta noche es la venta nocturna de Merkabastos, con papas y nabos a mitad de precio—y procede a limpiar tu parabrisas religiosamente. El vidrio queda impecable, tu apurado procuras unas monedas y se las ofreces al hombre pero este sonrie: “Gracias, pero este servicio es cortesia de Merkabastos. Que pase usted una buena tarde” te responde—y se marcha.
Esto me vino a la mente esta tarde, en el cruce de Periferico y Tutelar cuando un limpiaparabrisas se me echo encima a pesar de mi clara y categorica renuencia. Cuando termino no le di nada, lo ignore de la misma estudiada forma en la que el me ignoro cuando le gesticulaba que no, que no queria que limpiara mi parabrisas, pero despues me senti algo mas mal que de costumbre al darme cuenta que habia hecho un trabajo inusualmente bueno y mi parabrisas eran unos ojos recien llorados. Me molesto que algo que podia ser un servicio agradable decayera en algo a rehuir y al buscar una forma de evitar ese empobrecimiento se me ocurrio esta excentricidad mercadotecnica. Quien sabe, se antoja raro pero interesante. No seria memorable que por una vez en vez de solo robar tu atencion hicieran algo por ti?
I believe that an interface that is both modeless and, insofar as possible, monotonous—all other design features being of at least normal quality for a modern interface—would be extraordinarily pleasant to use. A user would be able to develop an unusually high degree of trust in his habits. The interface would, from these two properties alone, tend to fade from the user’s consciousness, allowing him to give his full attention to the task at hand. The psychological effects of totally (or near totally) modeless and monotonous systems is an area of interface design ripe for experimental study.
If I am correct, the use of a product based on modelessness and monotony would soon become so habitual as to be nearly addictive, leading to a user population devoted to and loyal to the product. Its users would find moving to a competitor’s product psychologically difficult. Unlike selling illicit drugs, marketing an addictive interface is legal, and the product is beneficial to its users; in another way, it is just like selling illicit drugs: extremely profitable.
Jef Raskin, The Humane InterfaceAM, p68
With modeless he means that “a given user gesture has one and only one result: Gesture g always results in action a.” With monotonous, that “any desired result has only one means by which it may be invoked: Action a is invoked by gesture g and in no other way.”
(It’s surprising how all this can be expressed by saying that we want the relationship between gestures and actions to be a functionWP, and an injectiveWP and surjectiveWP one at that. In other words, a good interface is a bijectiveWP interface. I remember how hard those words were to me my first semester studying Math. Never thought I’d find them again studying interfaces!)
And regarding the quote itself, it’s a tough sell, because it goes against many of my computing prejudices. But Raskin just might be right—in a truly revolutionary way. We’ll find out at Domburi. ;)
That’s an example of the questions Ellen J. Langer, as she recounts in MindfulnessAM, p167-170, posed to a group of elementary school kids in a study on discrimination. I’ve been rattling my brain for good answers since: Why?
No satisfactory answers have been found but here are some stabs at it, in markedly decreasing order of quality:
Above-average manual dexterity
Since most of the deaf speak sign language WP and since sign language relies heavily on hands as the primary vehicle of expression, it is likely that the deaf develop above-average manual dexterity, which would sure come handy in many cooking tasks (say, chopping or cutting).
Flavor focusing
Since they have one less sense to distract them, they can focus more on flavors. The blind are known to have very refined senses of hearing and smelling, perhaps something similar happens to the deaf?
No stress in noisy environments
Kitchens can be pretty hectic environments, right?
Clear, quick note-writing (and reading)
It is likely that they have had to rely many times on writing clear, quick notes to strangers so they might have developed systems or experience for making them easily understood. That may come in handy in busy kitchens were a lot of information is passed on written notes (so that, say, orders don’t get all mixed up).
Different food cues
They may have discovered different cues for food quality or meal readiness (say, since they can’t hear milk burbling, they might smell when milk is just about to boil over).
Sign language is a noiseless language
So it might be better at restaurants where absolutely no noise is desired from the kitchen. (On the other hand, perhaps it’s hard for a deaf person to accurately assess just how much noise they inadvertently make with cooking instruments.)
More accurate people-reading
A deaf may have learned to rely more on other people’s body language and thus may be more accurate gauging whether people honestly liked her dishes or not.
Any thoughts?
2 days ago I had a major breakthrough in Domburi’s interface. I had been racking my brain for several days for a simple, elegant way to provide all the new functionality I had dreamt for it, but the standards I’d set made the task daunting:
Simple and easy to understand
Building (or at least not interfering) upon earlier knowledge
We’ve been using (web) GUIs for decades now, patterns have emerged. To waste them a silly thing would be. Right-click contextual menu, buttons, selection methods, drag & drop, and general link behavior (from one-click-activation to middle clicking on a link to open it in a new tab) are useful patterns we learn early and should be respected.
Consistency
I wanted to have the same interface for thumbnails and full-size images, just like Imagery works now (with almost the same toolbar for both cases).
Minimally intrusive (as in hidden)
I’m obsessive with claiming the precious few screen real state I’m able to and profoundly detest what Edward Tufte once called “administrative debris.” The goal is to see at a glance as many images (and nothing more!) as it is usefully possible.
Even onhover interfaces must be extremely discreet, not only for conceptual clarity, but because rendering times can make for a jarring experience.
Visual
On the other hand, even if keyboard shortcuts and other tricks & gimmicks are more efficient, I believe it’s crucial for users to be able to get a visual overview of their options.
Modeless
Modes WP can be useful and uncannily efficient—I love Vim—but they take a huge cognitive load to understand and use, and many, many hours of practice for them to become second-nature. They’re prone to frustrating mode errorsWP too.
Textual
Text is always a good thing, text and icons can sometimes be an improvement, but icons alone I usually find confusing and useful only for the most trivial of cases. The big problem with text of course is all the space it demands.
I dabbled for a while with tool palettes like those of Adobe Photoshop but in the end sweared off modes of any kind, even graphic ones.
I tried expanding the weird text-toolbar I currently use in Imagery but it proved too constraining.
Jensen Haris’s Office User Interface Blog sent me reeling into the possibilities of ribbons and contextual tabs (GUI innovations in upcoming Office 2007), but though interesting and definitely appropriate sometimes, they can be brutal overkill for such a simple application as Domburi.
In the end, it was clear to me that what was needed was a contextual menu of some sort and a way to activate it graphically (since I wasn’t willing to break the right-click, and other keyboard/mouse combos reeked of inelegance).
I finally found my solution in a little known interface innovation from Flickr (who introduced it only recently in a May 16, 2006 redesign).
They call it a “person menu” but it’s not the menu itself what interests me, it’s the way it’s activated: you hover over someone’s (otherwise undefiled!) buddy image and this obvious sidebutton appears; you click on it and your options to manipulate the image are presented.
This is a natural evolution of the pulldown button ( ), of course, but it allows for a revolutionary array of possibilities. I’ve been playing with the idea for 2 days now and am ready to nominate the onhover sidebutton as one of this decade’s contributions to our shared GUI alphabet: a visual, yet non intrusive, way to activate a context-menu. I’m using it everywhere in Domburi now (the idiom is evolving some impressive refinements!) and it has simplified things further than I thought possible. In the prophetic words of Jeff Han: “the interface just disappears.”
Exciting times!
William W. Lewis’s The Power of Productivity (PDF and HTML versions available), a summary of his same-titled bookAM, has only grown on me since I read it a month ago. It’s main thesis, that wealth hinges on productivity, has come to resonate inside me like few things have of late.
It was, for instance, what lead me to finally accept the possibilities of technology and, shortly thereafter, to naively proclaim I’d one day have a massively profitable company with less people than my then-age. The whimsical limit, I believe, will force such a company to be always awake, always flexible, always smart, always doing technological judo. It would force it to value people in a way we’ve barely explored at all.
Inspired in part by Schockwave Rider’sWP Kate, I just redid my wall to mark a new stage in my life. Here’s the result (click on it to see notes on each picture). I will explain some of them in more depth next week, for now, I’m quite proud with how it went out, I like it.
On a sidenote, here’s an iibb: Flickr’s on-picture notes were, and still are, a stroke of genius, but by now one should be able to embed a picture together with its notes into another page, akin to how one embeds YouTube videos.
Most people think of sensibility or taste as the realm of purely subjective preferences, those mysterious attractions, mainly sensual, that have not been brought under the sovereignty of reason. They allow that considerations of taste play a part in their reactions to people and to works of art. But this attitude is naïve. And even worse. To patronize the faculty of taste is to patronize oneself. For taste governs every free—as opposed to rote—human response. Nothing is more decisive. There is taste in people, visual taste, taste in emotion – and there is taste in acts, taste in morality. Intelligence, as well, is really a kind of taste: taste in ideas.
I just finished reading Edward Tufte’s Envisioning Information and Scott McCloud’s Understanding Comics. Put simply, I’m floored. They were both deep, beautiful books, and, particularly interesting for me, both were superb criticisms (of, respectively, information design and comics). They both self-consciously embarked on the hard task of developing taste, of teaching how to see.
Charts, diagrams, graphs, tables, guides, instructions, directories, and
maps comprise an enormous accumulation of material. Once described
by Philip Morrison as “cognitive art,” it embodies tens of trillions of
images created and multiplied the world over every year. Despite the
beauty and utility of the best work, design of information has engaged
little critical or aesthetic notice: there is no Museum of Cognitive Art [yet].
This book could serve as a partial catalog for such a collection.
My current appreciation (read infatuation) of criticism has been long coming but perhaps inevitable. As far as I can now grok, there are two and only two genres of education: education in skill and education in taste. Every other truly educational book is a critique.
School would do well to acknowledge this. Skill is how to do, criticism is how to see. Both are pointless without one another and a great mistake of modern education is to concern itself only with the former. It doesn’t generally think of pupils as criticism-capable, which is bollocks, and, much more harmfully still, it perverts criticism by trying to cast it as a skill. That’s how you get to rote equation solving or sickening memorization of periods of literature and its important figures.
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